The Adventure of the Amateurs: Act 1 Session 1 and 2

To begin this story I would first like to apologise for it being a while since I created content for this blog. I wish I could have done more content than I’ve presented so far but College for me started and so it was hard to find time while still finding the time to read ‘King Lear’ and ‘Fear and Loathing in Las Vegas’ and with having the full selection of classes to take. Times have been tough but still… can’t say sorry enough.

I might as well bring in some backstory to the story I’ll be presenting today as it’s so far removed from my previous content on the blog. I’m a D&D novice in terms of Homebrew and general playing so I don’t tend to bring in examples of stuff that’s happened to me prior in games in my homebrew stuff. I just find that I have to have a blank mind for it and the ability to work on the homebrew content with a open selection of styles to use. However, the most recent campaign I’ve taken part in had some interesting moments in it so I think that showing what happened would be a good start to returning to uploading content and reviving the blog.My group have only done 2 sessions so… we’re not the best at synergy as a group I must be honest. We don’t fall apart or anything but… we’re not exactly the best at teamwork. Banter… that’s an entirely different story as we constantly go against one another for some reason according to the plot. Our characters may not reflect that however (all scores were distributed via standard array):

  • The Half-Elf Ranger: My character of choice this time was a Ranger who is a Half-Elf mainly due to me wanting to play a character of those two things. I know it isn’t a original concept but I do enjoy the idea of being a Elf sort of thing shooting people in the face and then descending into the shadow from the trees. He was a criminal in his past (more-so a hired killer or mercenary) and still keeps contact with his contact who offers him odd jobs and contracts to help the character locate a object that he had stolen from his family. I must admit, Sly Cooper was my inspiration for the character mixed with Robin Hood… mainly due to the Chaotic Good Alignment I chose because I hate playing evil characters. Why? Simple, I hate people who are Evil… it’s a personal reason why so I won’t bore you with details.
  • The Shade Shadowmancer: Some homebrew that’s a mixture of the Arcane Trickster and some other spells. I still have no idea about what the Shade does or is because all I hear is that it’s a revived spirit of a Drow and that he hates the undead (see what I mean by confusing?). He loves killing though… all of this particular player’s PC’s do as last time he was the Warlock who went around killing things with Eldritch Blast which was plain annoying and then he tried to write my Rogue out by gaining Invisible and going down the Finesse filled route. His Dark Heresy character didn’t do much to show him in a different light as he chose the Assassin and had 6 attacks because he homebrewed a Dark Eldar. Honestly, I hate running campaigns with him because it feels like a solo campaign with me being a NPC to the point in which he would like to do one and doesn’t mind killing us all off to achieve it. I’m not his biggest fan… let’s leave it at that. Not to mention, he thinks i’ve Elven Scum both in and out of character so… yeah… again, not the biggest fan.
  • The Reaper/Half-Orc Fighter: Firstly, this guy’s Reaper made no sense to me. No homebrew really does when you first hear it as a concept because it’s something that he had in his roleplayed time on forums but at this point I just call him a Half-Orc because he took those stats and honestly I didn’t care to understand his weird description as it seemed backwards and referred to him being the best friend of ‘Plague’. I’ve played with him before, but last time I did he was a magic user, nothing changed as he plans on going down the Eldritch Knight route at level 3. As such, he wants to be a ‘Battlemage’ in that he wants to use magic to harm others in battles. It’s pretty loose… as is his grasp of reasonability.
  • The Human Paladin: Rounding us off was the Human Paladin of our crew who was played by our group novice. He’s played as much as me though he has a lesser clue as to anything that’s in the game. There’s not much to say really… apart from he bites off more than he can chew in combat and he wants to duel-wield Longswords.

Anyway onto the story:

The tale begins in a tavern like every other campaign ever has and forever will be as per the unsung rule of D&D campaigns. We’re all in various locations at the bar, I’m in the corner with a glass of what I describe as Elderflower Chardonnay, the one I dislike is in the middle and is just sitting there in the middle doing nothing, the fighter is outside the tavern working at the Blacksmith who he agreed to do volunteer work for since he comes from some parallel dimension for some reason and the paladin is having what appeared to be his 15th drink of mead, ale, bitter and cloudy apple cider. Naturally, the bar is a happy place to be but it’ not quite my characters place of belonging as he tends to go more for the natural areas of the land. My spot is one of low-lighting but it’s not completely dark, there’s a open fire behind me and glass vase full of Roses and Tulips in front of me with the faint smell of lavender coming from incense found on the fireplace mantle.

Anyhow, I decided to approach the Paladin who had a lot of heavy stuff, a lack of a sober composure and a personality that could be described as optimistic. He’s looking for a job within the city, something that I try to tell him probably won’t be available. I failed naturally because I seem to have bad luck with my Deception rolls against literally anything. Then, the scarred to hell Half-Orc person walked into our bar and decided that in his manly attitude, that a fruity and flowery wine that was probably made with a Elven recipe was the manliest brew he could have (though he did listen to my recommendation). I mean, it’s a Tavern. There’s a lot of drinks a Tavern has. Dragon-Breath Fire Ale, Stone-Cold Emerald Bitter and the lot but nope, Wine… the manliest brew every made by anyone in the history of fictional history.

Then, action… a bell that only one of us know. The Paladin shouts loudly… RAID!!! The idea of a raid in the city is something that I didn’t anticipate considering that a meeting with a contact is all I wanted to do… get a job or something but nope… the revolting peasants couldn’t wait for a while longer for my contact to get in the building and talk to me. We all head to the front wall of the city where the forces of the raiders are gathering to raid the city and destroy everything inside it because they can at that point. They climb up the wall with siege ladders naturally and make a makeshift battering ram out of a carved tree-trunk with some handles put on the side. Some of the forces happen to be standard peasants who are there because they can be and want to revolt while the higher ups wear black robes which made us all believe in them being Demonic Cultists or at least Necromancers who were part of a Cult that we perceive as evil (especially the Shade and Paladin).

So, they get fought off by me, the Half-Orc and the Paladin while the Shade runs off to get backup and take a horse while disguised as a soldier of high-rank because he could do so as a Shade because a Shade is apparently the same as a Changeling in that it can shape-shift into something of equal or smaller size. He gets his horse… no backup though so he’s not really useful at this point though he has his best friend so at that point I give literally 0% care as to his character.

So, we get off the wall (some more interestingly than others) after knocking the siege ladders down but alas it is too late for the gate that protected us… the enemies got through the gate with the ram and so we run towards the marketplace and then this is where we go downhill. Our Shade came to the marketplace first because he had a horse and becomes arrogant just because he’s in a soldiers suit as he talks to a mother whose Husband and Son are in the a burning building that I believe was the old potion shop in the marketplace. Now, the word ‘Hero’ doesn’t really work for the situation… mainly due to how he treated the kid afterwards… with a intimidation roll of all things to make him shut up… and he’s one of our True Neutral Party members nevertheless and here he is just trying to intimidate a 12 year old. Me and the fighter come next and the Fighter immediately goes through the wall of the burning building:


Like the Kool-Aid man as he goes through in order to safe the Father for some reason while I try to do something practical since my character would have absolutely no clue as to the whereabouts of the family and the fact that he doesn’t want to be seen around someone with the PC braincells of Zombie Minotaur. This is turn makes the Shade hate me… even though my character would have no clue about the Family as he wasn’t there to see the Shade/Soldier enter the building and try to safe people from it, naturally I’m going to take a practical set of Daggers as I am a Dexterity based class. So… now he hates me for it and I don’t really give a damn. The Paladin comes with me and he finds a Longsword which makes him the happiest human I’ve ever seen… he literally smiled the biggest smile and decided on the spot that he would try duel-wield.

Now here’s the annoying part:
Coming around the corner is a big monster… something that had 6 arms, spoke infernal, was as tall as a building and had the face of the Jersey Devil creature. This is where the views of the people are split… I want to run for understandable reasons. Firstly, I’m Level 1 and I don’t think as a Level 1 with low health that I stand a chance of fighting that creature with a Longbow, some short-swords, daggers and arrows. Secondly, it’s clear that the DM wanted to advance the plot of the story as we did take a hell of a long time. Thirdly, it would set up my character with a goal of destroyed the Demon later and training myself up to that level. Now, the others decide to fight which results in one of them (The Shade because obviously) throwing a piece of broken floor at my character as ‘motivation’ which left me on 2 HP. So, I take a few shots to try distract it or at the very least give them the evidence that fighting this thing is a stupid idea.

The others… they don’t listen and the decide that this encounter is fair for Level 1’s, is easy to defeat and then proceed to complain about it being really, really strong stating that you shouldn’t fight these things early on… this annoys me (more on that next time I upload anything onto the blog) for numerous reasons and after a while, they fight the thing that they caused upon them because they’re weren’t really that bright as they thought the Demon who was as big as a building and had multiple limbs would be a Level 1 encounter. Needless to say, the paladin falls down and is 2 HP’s off dying because he wanted to charge the big Demon.

At this point, you may think my group had no sense of common sense. This is somewhat true as this is the second time this had happened and in both times they fought a high level encounter as a low-level character and decided that it was unfair even though they provoked the encounter in the first place. It was a big undead Titan who was also a Death Knight last time, who I had to climb up the hands of in order to deal damage to due to being a Halfling Rogue who let’s be honest isn’t useful on the ground in that situation. The Shade deals loads of damage (as all his characters tend to do), I actually do the most hits on the Demon (because I’m a Ranger, it’s my job) and the Fighter is forced to make a boat wait for us. Me and the Shade escape onto the ship after realising finally that there is no reason to continue the fight and that there is no chance we as Level 1’s would have any chance of slaying it. We get to the boat and escape… barely as the mob and demon chased us to the boat. I’m surprised we left without damage to be honest.

And so… now we’re level 2. Naturally I went down the Archer Fighting Style Route and gained Hunter’s Mark and Longstrider to help my combat skills and my social interaction skills (if one counts tracking as social interaction). The Bottom Line is this:

  1. Our Party feel like they can fight anything and then complain when it’s too tough.
  2. I actually like what’s happening and I think the DM is doing a good job.
  3. The Shade is just plain annoying in terms of his character design and what he does (the player had to complain for hours about the ability to play him).
  4. My Party have left me being the smart one (given their decisions in character) and finally;
  5. We’re Level 2.

I know it’s a big wall of text… sorry about that… I’m new to this way of presenting content on the blog. I hope you enjoyed it for what it was worth. Hopefully, I’ll try do more of these stories as soon as I can but they will be uploaded roughly every other week (as that’s when we play that campaign). Hope you enjoyed, sorry about the long wait and until next time… farewell.


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